Chloe
Page
Narrative Designer
& Writer
About Me
Hi there!
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I am a UK-based narrative designer with a bachelor’s degree in Creative Writing from the University of Winchester. Over the span of my eight-year writing career, I have created interactive adaptations of novels, written a tabletop module, and written for games of various genres. In addition, I have extensive experience authoring articles on a wide array of topics as a freelance writer.
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When I'm not writing, I enjoy streaming games on Twitch, making detailed character playlists, and getting creative in the kitchen.
Awards
2022 / June
Into Games / IG50 Awards
Industry Changer - Design & Narrative
Experience
Into Games | Narrative Lead & Writer
Unannounced Game Project
July 2022 - Present
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Work with the writing team to develop narrative beats and characters
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Collaborated with other writers to craft and advocate for the script and narrative design
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Co-ordinate with other departments to create a game through the pre-production process
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Plan and lead meetings
Trollgames GmbH | Story Consultant
Merge Castle: King and Queen
August 2022 - October 2022
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Worked with the team to develop narrative beats and characters
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Crafted presentations and documents compiling detailed research and a range of storyline pitches
- Edited several iterations of script outlines
FortuneFish | Freelance Writer
Fashion AR
April 2020 - July 2020
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Worked with the development team to develop narrative beats and characters for an established IP
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Wrote and edited a game script to a brief
XR Games | Freelance Writer
Unannounced NDA Project
January 2020 - March 2020
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Worked with the Narrative Lead to develop characters and story beats within an IP
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Under NDA
Page's Pages | Founder
Various Projects
September 2018 - Present
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Pitch to clients and negotiate rates on various projects
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Conduct research, write, and edit to a deadline, voice, and style for a vast array of topics
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Have worked in a range of niches and styles, including buyer's guides, interviews, and features
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Juggle multiple projects and practise efficient prioritising
Voluntary Projects
Limit Break | Mentee
Mentorship Programme
August 2022 - October 2023
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Worked with a mentor towards actionable goals
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Taught myself industry-related platforms like Unity and Ren'Py
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Attended industry events and talks
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Expanded and maintained my network
Pixelles | Game Writer
Game Writing Programme
Jan 2023 - April 2023
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Spend 5-10 hours per week studying lessons, writing, and refining written work for five different modules
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Learn from experts in the industry to create core creative design documents, item descriptions, and cinematic and bark scripts
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Network with peers to give and receive constructive criticism